Zero Prep Tools
for game masters

Improvise battlemaps and enemies on the fly

Can you describe it? You can play it!

glass throne room · crystal queen · the resonant dragon →

Battlemap of a cracking glass tower with a glass dragon ▶ 90-second tour
↑ a shattering glass tower, dragon at the door - created live, no prep
The modules

Five tools. Zero prep.

Battlemaps

Top-down, grid-free maps for any scene. Iterate live - add a bridge, flood a room - without starting over.

Foundry VTT Roll20 · soon

NPCs & monsters

Combat-ready Pathfinder 2e creatures with strikes, actions, spellcasting and a matching portrait.

Foundry VTT Pathfinder 2e Roll20 · soon Dungeons & Dragons · soon Savage Worlds · soon

Magic items

Evocative, mechanically-sane items with icons to match - the cursed compass your players will obsess over.

Foundry VTT Pathfinder 2e Roll20 · soon Dungeons & Dragons · soon Savage Worlds · soon

Handouts

Letters, maps, notices and props as finished illustrations you can drop on the table mid-session.

Foundry VTT Roll20 · soon

Edit the map your players are standing on .

The ceiling caves in. A pillar topples. Re-roll the scene in place - players watch the map change under their feet, no reload, no re-prep. Same for creatures: restat an NPC on the fly when the fight turns.

"bring the roof down on the altar - bury the relic before they grab it" ✍

Battlemap before the edit The same battlemap after a live cave-in edit before after - cave-in!

Pay only for what you roll .

No subscriptions. No commitment. Top up a balance, spend it per result.

What things cost

per result · est. · excl. VAT
Battlemap ~$0.08
NPC (with portrait) ~$0.08
Battlemap edit ~$0.07
Magic item (with icon) ~$0.07
Player handout ~$0.07
from
$0.07
per result. top up a balance and spend as you roll - no subscriptions, no minimums.
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